STEAM Educational Tools & Kits
A working archive of STEAM curriculum tools and kits designed and delivered across 50+ schools in Canada and the UK, plus the AI literacy prototypes coming out of current research.
4P’s AI Tool
A live prototype designed around learner autonomy. The tool asks questions instead of answering them, using Projects, Passion, Peers, and Play as its structure.
Solar-Powered Apartment Building – Green City Curriculum
This robot tracks the line on the floor by following its contrasting colors.
Line Following Robot with Sensor Navigation
This robot tracks the line on the floor by following its contrasting colors.
Mecanum Drive Car Omni-Directional Movement Project
This project was designed to teach students about how omni-directional wheels word with a remote control car.
Electric Piano Circuit Build Interactive Electronics Project
This workbook was made to guide students through the creation and assembly of an electric piano using a buzzer, timer…
Skating Robot Project: Transition from Block-Based to Arduino C++
This workbook guides students in building and programming a skating robot while teaching key skills like controlling multiple servo motors,…
Cart Pushing Robot STEM Field Trip Guide
Introducing children aged 7–12 to programming and app design with MIT App Inventor.
STEM Coding Camps Storytelling Game Design and Play
Role: Course Developer, Instructor, Curriculum Designer Organization: Code Ninjas Developed and led three week-long coding camps for young learners, combining…
Block-Based Mobile App Development for Kids
Introducing children aged 7–12 to programming and app design with MIT App Inventor.
Tactile Coding Tools for Early Debugging Concepts
Introducing children aged 7–12 to programming and app design with MIT App Inventor.
Learning Roadmap for STEM/STEAM
I created a comprehensive learning roadmap for Zen Maker Lab’s Academy school program, outlining interconnected STEM/STEAM topics tailored to various…
Unity Game Development Course 2D Maze Adventure
Video Game Coding Camp: Building a Platformer Adventure Game Teaching Future Game Developers with Unity and C# https://zoedaokroeker.com/wp-content/uploads/2024/11/VCG_Demo.mov#t=4 Context The 10-week…
I’m Fine Box Breathing AR App
I’m Fine Box Breathing AR App Client project created for helping kids work through their emotions by using an Augmented Reality…
Product Operations for Interactive Learning Features
Role: Product Operations Coordinator for interactive kid-safe digital platform Supported cross-functional product, design, and marketing teams to deliver engaging, kid-safe…
Research in Bio Wearable technology and Children
Bio-wearable Technology and Children Purpose: Create a set of cards to promote critical thinking during an online maker workshop for…